

If portalhues width thenįor y = 1, math.ceil( 15 /custombackgroundheight) doįor x = 1, math.ceil(width /custombackgroundwidth) + 1 do Portalhues = portalhues - huechangespeed *dt Portalcolor = getrainbowcolor(portalhues)Įlseif love. Mariocolors = mariocolors - RGBchangespeed *dt isDown( "left ") and mariocolors > 0 then If optionsselection > 3 and optionsselection 255 then


InfmarioR = infmarioR + infmarioRspeed *dt InfmarioY = infmarioY + infmarioYspeed *dt Portalanimationtimer = portalanimationtimer - portalanimationdelay While portalanimationtimer > portalanimationdelay do Portalanimationtimer = portalanimationtimer + dt If gamestate = "options " and optionstab = 2 then Mappackhorscrollsmooth = mappackhorscroll If mappackhorscrollsmooth mappackhorscroll then Mappackhorscrollsmooth = mappackhorscrollsmooth - (mappackhorscrollsmooth -mappackhorscroll) *dt * 5 - 0.03 *dt If mappackhorscrollsmooth > mappackhorscroll then Onlinemappackscrollsmooth = onlinemappackscroll If onlinemappackscrollsmooth onlinemappackscroll then Onlinemappackscrollsmooth = onlinemappackscrollsmooth - (onlinemappackscrollsmooth -onlinemappackscroll) *dt * 5 - 0.1 *dt If onlinemappackscrollsmooth > onlinemappackscroll then If mappackscrollsmooth mappackscroll then Mappackscrollsmooth = mappackscrollsmooth - (mappackscrollsmooth -mappackscroll) *dt * 5 - 0.1 *dt If mappackscrollsmooth > mappackscroll then exists( "suspend.txt ") thenĬoinanimation = coinanimation + dt * 6.75

setBackgroundColor(backgroundcolor)Ĭontrolstable = NOTE: This is NOT an official Mari0 distribution, refer ( ) for support.Love. Level Editor that was used to create the levels in the game.And if that wasn't crazy enough, play 4-player coop, with everyone having their own Portal gun! Then give Mario a portal gun, add puzzle game mechanics from Portal and there you go. with a focus on perfectly imitating the feel the 1985 classic gave us. But what if Nintendo teamed up with Valve and recreated the famous Mario game with Portal gun mechanics?Ī complete from scratch recreation of Super Mario Bros. These two games managed to give Platformers and First-Person Puzzle Games a solid place in the video game world. Two genre defining games from completely different eras: Nintendo's Super Mario Bros.
